KingdomCraft SMP

Standard Server Rules

port: 19132

Season 5 Guidelines and Points

These are not rules as such but more about players respecting each other and the server. And features etc that we have in Season 5

  • 1 Do not make a mess of areas under 500 from Spawn.
  • 2 Do not make HUGE 1x1 towers close to the 500x500 area allocated to plots.
  • 3 Do not build any bases under 500 from Spawn - if you do it may be removed for HQ or SD Plots.
  • 4 Only Kingdoms can apply to have a SD Plot.
  • 5 Kingdoms automatically get one HQ Plot near spawn, just let us know the plot number.
  • 6 Only 14 HQ plots are made, any more will be chosen player locations within 500x500.
  • 7 HQ Plots will get a TP block for the Kingdom to TP back to base, (THIS IS NOT A SERVER WIDE TP).
  • 8 Each Kingdom will get a TP block that TPs kingdom members back to spawn this will be around 0 0.
  • 9 Kingdom TP blocks will not work for players that have not played on the server longer than 5 Hours.
  • 10 The walkways are now designed not to be mined, spending hours breaking the highways may get you a ban.
  • 11 The END dimension will be locked for the first 2 weeks after the server opens.
  • 12 The Dragon fight will be an announced server event.
  • 13 The Mob Head add-on has been added to the server, These are collectable, NOT Wearable.
  • 14 If your base is majorly destroyed and has base protection, contact me and we can look at fixing it.

  • The Server Rules

    Common Sense:

    The following are the Basic Server Rules of the existing server rules and will get you warnings, temp bans or a permanent ban.

    1. Sexist, racist and general toxic behaviour and game chat.
    2. Bypassing the in game swear filter in any way.
    3. Continual unjustified killing of new players, to the point they leave the server.
    4. Invisible skins or skins that change the PVP hit box area.
    5. Hacking in items.
    6. Speed hacks or any other player movement hacks, like phase etc
    7. Auto clickers used in PVP, (ok for use in AFK farms etc)
    8. Begging for items ( This is not "GiveCraft")
    9. Begging to be in a Kingdom.
    10. Begging for Op Status.
    11. Doing nothing but stealing from other players, and killing animals rather than playing the game normally.
    12. Creating any major damage to a protected Kingdom base without consent.
    13. Being rude or abusive to Moderators.

    You may also be warned or banned, if your game play style is having a negative effect on other players enjoyment on the server. Meaning if Moderators get too many complaints about a player we may need to give warnings etc.

    Remember this is a game to be enjoyed not regretted,

    New Player Tips:

    Some general game play tips for new players. Moderators are not on the server to protect or replace your itmes.

    1. Do not build too close to spawn.
    2. Protect your base by forming a Kingdom.
    3. Do not build too close to the obsidian walkway.
    4. Do not base protect a base with 500x500 when it is 400 from a walkway.
    5. Protect all storage from being raided when in base protection.
    6. Make secure doors, normally 8 blocks thick for storage areas etc.
    7. Try to get an Ender Chest as soon as you can.
    8. Use some form of mob head to prevent being tracked.

    These are the most common problems we see with new players joining and leaving the server, if you think of anything that can be added let us know.

    KingdomCraft Players

    3 main player types exist in the KingdomCraft server..

    1. Standard players
    - a person who isn't part of a Kingdom, will follow player rules.

    2. Kingdom member
    - a person who is part of a Kingdom.

    3. Outlaw
    - a player who has broken the rules.

    Player Rules:

    A player is anyone on the server, but in reference to these rules, a player is a separate player or group of players not part of any Kingdom. They are bound by similar rules to Kingdoms, breaking these rules will make you an Outlaw.

    1. A Player must not attack players or steal items from Kingdoms.
    2. A Player must not attack new defenceless players for no reason.
    3. A Player must not do any minor damage to Kingdoms, this includes using Alts and Spies.
    4. A Player must not kill animals or villagers in a Kingdom.
    5. A Player must not publicly disclose a Kingdoms location.

    Kingdom Rules:

    Definition of a kingdom: A group of 3 or more players, alts or real, that has created a base within a land protected area, by using the KingdomCraft Book. Anything outside of this is not considered a Kingdom. A base or structure outside a protected area is not covered by the Kingdom Rules.
    1. A Kingdom must not attack players or steal from other Kingdoms.
    2. A Kingdom must not attack new defenceless players for no reason.
    3. A Kingdom must not do any minor damage to another Kingdom, this includes Alts and Spies.
    4. A Kingdom must not kill animals or villagers in another Kingdom.
    5. A Kingdom must not publicly disclose a Kingdoms location.

    As a player that is part of a Kingdom, breaking these rules will result in that player being removed from the kingdom. They will become tagged as an Outlaw.


    An outlaw is a player that breaks the Kingdom Rules. But also could be a solo player seen killing other players or stealing from a kingdom. These players will be tagged as an outlaw resulting in the following restrictions.

    1. Outlaws will be removed from any Kingdom.
    2. Outlaws will be tagged as an Outlaw.
    3. Outlaws will no longer have access to use the KC book.
    4. Outlaws will have any form of mob/pumpkin head deleted from Inventory.
    5. Outlaws will not be able to use Potion of invisibility.

    We may place a Wanted board at spawn with outlaws names and bounty amounts.
    Limitations on players helping Outlaw!!!:

    Players and Kingdoms are not allowed to help outlaws, in any way. Anyone found helping an outlaw, may also be tagged as an outlaw.
    Things to remember for Outlaws:

    1. If an Outlaw is killed by the Kingdom they had been removed from the Bounty will be Void.
    2. If an Outlaw is killed by an Alt account proven to be from the same player and/or kingdom, the bounty will be void.
    3. If an Outlaw dies and loses all items, this will not decrease the timeframe of that player being an Outlaw.
    4. A player will remain an Outlaw for a set amount of time depending on the crimes committed, if an Outlaw is seen to be continually stealing and killing, the time may be extended, and the bounty increased.

    When is PVP allowed?

    1. If a player enters the server and is immediately rude, toxic etc to players.
    2. If a player is clearly a hacker, this would need to be confirmed by moderators.
    3. If a player comes to your base un-announced.
    4. If a player is seen killing animals or players at your base.
    5. If a player is seen stealing from your base.
    6. If a player is seen breaking parts of your base.
    7. If players both agree to PVP each other, this includes Kingdoms.

    ****Unless Moderators see a reason, none of the above will make you an Outlaw.***

    Any of the above reasons feel free to stab away, and also report what is needed to Moderators if none on at the time.

    Moderators are not here to replace your stuff. If you lose items due to having a stick battle, when it turns to weapons (as it always does) then your stuff is gone.

    WAR - This is currently a discussion topic

    Wars between kingdoms have not worked as we intended, they have been a complete mess for Moderators to manage, often becoming extremely toxic. Wars between kingdoms should be a clean once only attack, not an ongoing battle with one player from a kingdom continually attacking random players. Under the new rules the attacker would become an Outlaw.

    We hoped to have wars managed via the Kingdom book, but due to the book already being hard to manage around Minecraft updates. I think wars should be controlled in other ways. Some Ideas I have, feel free to comment on Discord or maybe I setup a new rules channel for feedback, this also includes any feedback on the above rules in this document.

  • War will be requested from one Kingdom to Another, both parties must accept to participate.
  • Wars may be held at an Arena this will be built in future.
  • An entry fee of say 100d per Kingdom is required, let me know?
  • Both Kingdoms will agree on the event time together.
  • If Kingdom does not show, they owe the other Kingdom the entry fee x2.
  • The winning team from the battle will keep the full entry fee of both Kingdoms.
  • The winning team will keep all armor and items taken by the loosing team.
  • No items taken to battle will be "Curse of Vanishing".
  • The area will be built in such a way any dropped items will be instantly collected.
  • If a Kingdom is outnumbered in players, the Kingdom with the lesser player count will be able to choose how many players are allowed in the arena at any one time.
  • Regardless of player numbers in a Kingdom, all players representing that Kingdom in battle must be killed, and must fight.
  • Failure of a player fighting, will result in that player giving up all items.